Freelance
Each project gets its own 3D direction, developed around the artist or brand and built for its final platform, whether that is a release, live show, or game. I begin by understanding the client’s identity, references, and goals, then develop the look from there.
Stage visual loops
Looping 3D scenes built for LED walls, DJ sets, release parties, and other live performance formats.
Likeness character models
High and low-poly artist likenesses modeled from reference, then prepared for animation, stage visuals, or game projects.
Full-length visualizers
Long-form 3D pieces developed around a track or release, from initial concept and animation through the final edit.
Logo animation
Custom logo treatments developed in stills and motion for intros, stage playback, social content, and release campaigns.
Starting rates, what moves the number, and how a project runs from brief to delivery, all on one page.
See the 3D price sheetLet’s build it
Have a project, collaboration, or role in mind? Send me the details and I’ll get back to you with my availability and the next steps.
teotheartist.97@gmail.comAvailable for work






